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Visual Reality: Tutorial: Hexagon: Using the Orient Normals Tool to Unify Facet Normals

Visual Reality: Tutorials: Hexagon: Orient Normals

Unify Normals for All Facets of a Selected Object

Unifying the normals of an object makes all the polygons face the same direction, whether that's frontfacing or backfacing.

  1. Select the object for which you want to unify the facet normals.

The Orient Normals Tool Properties panel with the
Unify Normals option selected.

  1. On the Utilities tab, click the Orient Normals button .
 
When you click the Unify Normals button, the object's facets are all set to the same direction with a single arrow indicating if that's frontfacing...   ...or backfacing. You can press the Spacebar to change the direction of all facet normals, if necessary.
  1. Click the Unify Normals button on the Tool Properties panel. The facet normals are all set to the same direction, which is indicated by a normals direction arrow.

Note: It isn't necessary to select facets when unifying them. Since the purpose of the tool is to set all facet normals to the same direction, Hexagon automatically applies the tool to all facets of the selected object.

  1. If necessary, press the Spacebar to reverse the direction of the facet normals.
  2. Press Enter or click Validate to accept the changes and close the tool.

Using the Orient Normals Tool
Reverse Individual Facets that Aren't Pre-Selected
Reverse Individual, Pre-Selected Facets
Reverse All Facets of a Selected Object
Exercise: Reversing and Unifying Normals on a Sphere

 

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